Battle E1

Team - gold has 6 unown. by rule, he has nothing to send into battle

Music - 

Items - 

Message: "<PKMN> TRAINER GOLD 

   wants to <unown>PERSIST</unown>!"

Battle sprites - player has no backsprite whatsoever. enemy slot filled by kris? celebi represented in hicolor?




IMDEADIMDEADIMDEADIMDEADIMDEADIMDEADIMDEADIMDEADIMDEADIMDEADIMDEAD

RELIVE

phase 1 -
GOLD:
	--
	
CELEBI:
	MEAN LOOK
	SANDSTORM

???:
	[asleep]
	
	<PKMN> TRAINER GOLD
	has no moves left!
	
	<PKMN> TRAINER GOLD
	used STRUGGLE!
	
	CELEBI 
	used MEAN LOOK!
	
	<PKMN> TRAINER GOLD
	used STRUGGLE!
	
	CELEBI 
	used SANDSTORM!
	
	[players health drains steadily for rest of battle]
	
phase 2 - when health is critical
GOLD:
	THRASH
	PAIN SPLIT
	FLAIL
	FRUSTRATION
	
phase 3 - 
GOLD:
	MEDITATE
	WITHDRAW / DEFENSE CURL
	REFLECT
	RECOVER
	
	
	
phase 4 - 
GOLD:
	RAGE
	RETURN
	ENDURE
	
CELEBI:
	AMNESIA
	ANCIENTPOWER

???:
	


	CELEBI
	used AMNESIA!
	
	It's super
	effective!
	
	<PKMN> TRAINER GOLD
	used ENDURE!
	 [live on 1]
	 
	 
	<PKMN> TRAINER GOLD
	used RAGE!
	
	<PKMN> TRAINER GOLD
	used RETURN!
	
	
phase 5 - 	
GOLD:
	MOONLIGHT
	DESTINY BOND
	
CELEBI:

???:
	ENCORE
	MORNING SUN
	SUNNY DAY


	<PKMN> TRAINER GOLD
	used DESTINY BOND!
	
	???
	used ENCORE!
	
	??? 
	used MORNING SUN!
	
	???
	used SUNNY DAY!
	
	
	
	
	SELFDESTRUCT
	CUT
	
	REST
	REFLECT
	SPITE
	
	
	
	
	
	
	
	
	
	------ changing sprites for cal as celebi slides in and out
	----- fake solar beam charge
	------- fix gold's xp bar
	-- ??? sprite edits
	-- celebi sprite edit
	-- maybe tweak progress, healing, and damage higher for phase 2?
	"… was forgotten." on faint?
	-- set money and dex completion to 0 on good ending?
	
	more generous pain split unlock? yellow bar?
	
	
	
	thrash pp down
	
	
	