Music_DevilsRealm_Pointers:
    dw $c9e0 + (Music_DevilsRealm_Ch0 - Music_DevilsRealm)
    dw $c9e0 + (Music_DevilsRealm_Ch1 - Music_DevilsRealm)
    dw $c9e0 + (Music_DevilsRealm_Ch2 - Music_DevilsRealm)
    dw $c9e0 + (Music_DevilsRealm_Ch3 - Music_DevilsRealm)

Music_DevilsRealm:

Music_DevilsRealm_Ch0:
    tempo 145 ; 135
    vibrato 0, 0, 0
    duty 2
    notetype 12, 12, 0
    octave 1
Music_DevilsRealm_Ch0_loop:
    C_ 16
    loopchannel 0, $c9e0 + (Music_DevilsRealm_Ch0_loop - Music_DevilsRealm)

Music_DevilsRealm_Ch1:
    vibrato 0, 0, 0
    duty 2
    notetype 12, 12, 0
    octave 1
Music_DevilsRealm_Ch1_loop:
    G# 16
    G_ 16
    loopchannel 0, $c9e0 + (Music_DevilsRealm_Ch1_loop - Music_DevilsRealm)

Music_DevilsRealm_Ch2:
    endchannel

Music_DevilsRealm_Ch3:
    dspeed 12
Music_DevilsRealm_Ch3_loop:
    

    mutedsnare2 1
    noisenote 5, 2, -6, $50
    db $00
    rest 1

Music_DevilsRealm_Ch3_subloop:    
    ;noisenote 4, 8, 6, 18
    ;noisenote 2, 8, 6, 18
    ;noisenote 2, 8, 6, 18
    mutedsnare2 4
    mutedsnare2 2
    mutedsnare2 2

    loopchannel 7, $c9e0 + (Music_DevilsRealm_Ch3_subloop - Music_DevilsRealm)
    loopchannel 0, $c9e0 + (Music_DevilsRealm_Ch3_loop - Music_DevilsRealm)
    




    ;notetype 12, 8, 0
    ;noisenote 4, 0, -4, 18
    ;noisenote 4, 8, -3, 18

    ;volume 1, 1
    ;cymbal2 1
    ;cymbal2 1
    ;volume 3, 3
    ;cymbal2 1
    ;cymbal2 1
    ;volume 5, 5
    ;cymbal2 1
    ;cymbal2 1
    ;volume 7, 7
    ;cymbal2 1
    ;cymbal2 1
    ;volume 5, 5

    ;noisenote 6, 1, -6, $50
    ;db $00, $00
