SECTION "SRA3", ROM0[$A000]

_SRA3Checksum:
    ds 1

_SRA3Ident:
    db 3

include "include/mus_devilsrealm.asm"
include "include/mus_cursedchild.asm"
include "include/mus_gameover.asm"
include "include/mus_debbiechase.asm"

CharacterSet:

include "include/charset.asm"

MisfortuneGraphics:
SpriteGfx:
INCBIN "gfx/sprite.2bpp"
GameOverGfx:
INCBIN "gfx/gameover.2bpp"
WorldGfx:
INCBIN "gfx/world.2bpp"
FlameAnimGfx:
INCBIN "gfx/flame_anim.2bpp"

MisfortuneMaps:
Map00:
include "maps/00_Entrance.asm"
Map01:
include "maps/01_DebbieIntro.asm"
Map02:
include "maps/02_Cabins.asm"
Map03:
include "maps/03_Bridge.asm"
Map04:
include "maps/??_Graves.asm"

